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author | Clément Foucault <foucault.clem@gmail.com> | 2018-08-02 19:03:47 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2018-08-02 19:33:49 +0300 |
commit | 3578212e462d2a67f49d64ce5fb64df43200654f (patch) | |
tree | 90c1f4fc7bcda986231efd71909c5f75ef48c5ce /source/blender/gpu/GPU_material.h | |
parent | ce551ada928100e34b13e2ea8a6304d0631ec3e6 (diff) |
Eevee: Fix missing UBO binds.
Some of them are unecessary and should be removed from the shader instead.
But for now we need a quick fix for the crashes happening on some platforms.
See T55475.
Diffstat (limited to 'source/blender/gpu/GPU_material.h')
0 files changed, 0 insertions, 0 deletions