Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorAntony Riakiotakis <kalast@gmail.com>2015-01-27 18:34:27 +0300
committerAntony Riakiotakis <kalast@gmail.com>2015-01-27 18:34:40 +0300
commit332cf291e4b8b104252f34383193aed2f4c814e0 (patch)
treea2d683b361648b4f22017ac57ddee8e6423e20b7 /source/blender/gpu/GPU_material.h
parent2d86f58e0f773207eb7a3ff8ccbd58b85263fbe3 (diff)
Fix T43250, lamp node did not use energy when used with nodes in blender
internal. Similar to fix for T42074 we need to multiply with energy -after- texture application.
Diffstat (limited to 'source/blender/gpu/GPU_material.h')
-rw-r--r--source/blender/gpu/GPU_material.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/GPU_material.h b/source/blender/gpu/GPU_material.h
index a65a123c768..eef07fdb783 100644
--- a/source/blender/gpu/GPU_material.h
+++ b/source/blender/gpu/GPU_material.h
@@ -270,7 +270,7 @@ void GPU_lamp_update_colors(GPULamp *lamp, float r, float g, float b, float ener
void GPU_lamp_update_distance(GPULamp *lamp, float distance, float att1, float att2);
void GPU_lamp_update_spot(GPULamp *lamp, float spotsize, float spotblend);
int GPU_lamp_shadow_layer(GPULamp *lamp);
-GPUNodeLink *GPU_lamp_get_data(GPUMaterial *mat, GPULamp *lamp, GPUNodeLink **col, GPUNodeLink **lv, GPUNodeLink **dist, GPUNodeLink **shadow);
+GPUNodeLink *GPU_lamp_get_data(GPUMaterial *mat, GPULamp *lamp, GPUNodeLink **col, GPUNodeLink **lv, GPUNodeLink **dist, GPUNodeLink **shadow, GPUNodeLink **energy);
#ifdef __cplusplus
}