diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2018-06-07 19:43:43 +0300 |
---|---|---|
committer | Clément Foucault <foucault.clem@gmail.com> | 2018-06-07 19:43:43 +0300 |
commit | 0859492c758eaa6b8f35e77b95778266ce0f24cb (patch) | |
tree | 46802509945c5b21c6353f2d47dba6a57b1aa142 /source/blender/gpu/GPU_material.h | |
parent | a3773dcc4fa0ab5dd268382019f5614948a623b9 (diff) |
Fix crash cause by SSS referencing Material Nodetree data.
Diffstat (limited to 'source/blender/gpu/GPU_material.h')
-rw-r--r-- | source/blender/gpu/GPU_material.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/GPU_material.h b/source/blender/gpu/GPU_material.h index f780eda62fe..cddcb3a546e 100644 --- a/source/blender/gpu/GPU_material.h +++ b/source/blender/gpu/GPU_material.h @@ -238,7 +238,7 @@ GPUNodeLink *GPU_uniformbuffer_link_out( void GPU_material_output_link(GPUMaterial *material, GPUNodeLink *link); GPUBuiltin GPU_get_material_builtins(GPUMaterial *material); -void GPU_material_sss_profile_create(GPUMaterial *material, float *radii, short *falloff_type, float *sharpness); +void GPU_material_sss_profile_create(GPUMaterial *material, float radii[3], short *falloff_type, float *sharpness); struct GPUUniformBuffer *GPU_material_sss_profile_get( GPUMaterial *material, int sample_ct, struct GPUTexture **tex_profile); |