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author | Campbell Barton <ideasman42@gmail.com> | 2014-04-01 04:34:00 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2014-04-01 08:22:28 +0400 |
commit | 617557b08ea94e2b65a1697ddf0b79651204d92b (patch) | |
tree | 50b24bab075b42fa20456140c9a9681cfb01325b /source/blender/gpu/GPU_material.h | |
parent | 2c00ecc738c04dc5dc22d4a6b81a1e937526ba6d (diff) |
Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define
Diffstat (limited to 'source/blender/gpu/GPU_material.h')
-rw-r--r-- | source/blender/gpu/GPU_material.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/gpu/GPU_material.h b/source/blender/gpu/GPU_material.h index cd8e9e74906..ce974e1eceb 100644 --- a/source/blender/gpu/GPU_material.h +++ b/source/blender/gpu/GPU_material.h @@ -108,7 +108,7 @@ typedef struct GPUNodeStack { GPUNodeLink *GPU_attribute(int type, const char *name); GPUNodeLink *GPU_uniform(float *num); GPUNodeLink *GPU_dynamic_uniform(float *num, int dynamictype, void *data); -GPUNodeLink *GPU_image(struct Image *ima, struct ImageUser *iuser, int isdata); +GPUNodeLink *GPU_image(struct Image *ima, struct ImageUser *iuser, bool is_data); GPUNodeLink *GPU_image_preview(struct PreviewImage *prv); GPUNodeLink *GPU_texture(int size, float *pixels); GPUNodeLink *GPU_dynamic_texture(struct GPUTexture *tex, int dynamictype, void *data); @@ -138,7 +138,7 @@ struct Scene *GPU_material_scene(GPUMaterial *material); void GPU_material_vertex_attributes(GPUMaterial *material, struct GPUVertexAttribs *attrib); -int GPU_material_do_color_management(GPUMaterial *mat); +bool GPU_material_do_color_management(GPUMaterial *mat); /* Exported shading */ |