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author | Brecht Van Lommel <brecht@blender.org> | 2020-02-27 18:08:54 +0300 |
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committer | Brecht Van Lommel <brecht@blender.org> | 2020-02-27 18:11:07 +0300 |
commit | 1ec11363bd93cf6bd43e5da33322b3f88a9be210 (patch) | |
tree | 7766534176d9df59e2ee60b3ca67c238103be0a0 /source/blender/gpu/GPU_material.h | |
parent | 50f9c08979bfd336616e31f3fc71a901e310db5b (diff) |
Build: don't include WITH_SYSTEM_GLEW as part of make lite
System GLEW often is not new enough, which gives error on startup. The build
correctness should not be affected by using lite vs. full, so better to leave
this out than save compiling one extra file.
Diffstat (limited to 'source/blender/gpu/GPU_material.h')
0 files changed, 0 insertions, 0 deletions