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authorDalai Felinto <dfelinto@gmail.com>2017-04-18 17:06:01 +0300
committerDalai Felinto <dfelinto@gmail.com>2017-04-18 17:29:42 +0300
commitbc6a75b405c4e0b1e85c9c6ec6646fd2d3f67686 (patch)
tree1dd28ef80fa66fc0703ead335e2801fa10aa6ec4 /source/blender/gpu/GPU_material.h
parentb8fd6f94a06c65f6bfe90d9cc45ae1406cd0dc27 (diff)
Revert "Object Info node support for GLSL mode and the internal render"
This reverts commit 76425feed8644a8fe1c0e52ef3f77b95012ba44e. ** Note ** This was supposed to be a merge, but it was rebased.
Diffstat (limited to 'source/blender/gpu/GPU_material.h')
-rw-r--r--source/blender/gpu/GPU_material.h5
1 files changed, 1 insertions, 4 deletions
diff --git a/source/blender/gpu/GPU_material.h b/source/blender/gpu/GPU_material.h
index 7d08e72bb7b..cbcd6383a72 100644
--- a/source/blender/gpu/GPU_material.h
+++ b/source/blender/gpu/GPU_material.h
@@ -97,7 +97,6 @@ typedef enum GPUBuiltin {
GPU_PARTICLE_ANG_VELOCITY = (1 << 12),
GPU_LOC_TO_VIEW_MATRIX = (1 << 13),
GPU_INVERSE_LOC_TO_VIEW_MATRIX = (1 << 14),
- GPU_OBJECT_INFO = (1 << 15)
} GPUBuiltin;
typedef enum GPUOpenGLBuiltin {
@@ -213,7 +212,6 @@ bool GPU_stack_link(GPUMaterial *mat, const char *name, GPUNodeStack *in, GPUNod
void GPU_material_output_link(GPUMaterial *material, GPUNodeLink *link);
void GPU_material_enable_alpha(GPUMaterial *material);
-GPUBuiltin GPU_get_material_builtins(GPUMaterial *material);
GPUBlendMode GPU_material_alpha_blend(GPUMaterial *material, float obcol[4]);
/* High level functions to create and use GPU materials */
@@ -230,7 +228,7 @@ void GPU_material_bind(
float viewmat[4][4], float viewinv[4][4], float cameraborder[4], bool scenelock);
void GPU_material_bind_uniforms(
GPUMaterial *material, float obmat[4][4], float viewmat[4][4], float obcol[4],
- float autobumpscale, GPUParticleInfo *pi, float object_info[3]);
+ float autobumpscale, GPUParticleInfo *pi);
void GPU_material_unbind(GPUMaterial *material);
bool GPU_material_bound(GPUMaterial *material);
struct Scene *GPU_material_scene(GPUMaterial *material);
@@ -327,7 +325,6 @@ struct GPUParticleInfo
float location[3];
float velocity[3];
float angular_velocity[3];
- int random_id;
};
#ifdef WITH_OPENSUBDIV