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authorCampbell Barton <ideasman42@gmail.com>2019-01-28 23:46:25 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-01-29 00:32:25 +0300
commit68cab3aff63aea95830aa082a160200768d0e826 (patch)
tree3a042217ce34d84387cdfcca97316597800396db /source/blender/gpu/GPU_material.h
parenta9c297165878b3c427a20f787cc90a6ada4df253 (diff)
Cleanup: replace attrib w/ attr
Also rename GPUVertexAttribs to GPUVertAttrLayers, avoids confusion with GPUVertAttr which isn't closely related.
Diffstat (limited to 'source/blender/gpu/GPU_material.h')
-rw-r--r--source/blender/gpu/GPU_material.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/gpu/GPU_material.h b/source/blender/gpu/GPU_material.h
index 58dec24bea8..db88e659ea1 100644
--- a/source/blender/gpu/GPU_material.h
+++ b/source/blender/gpu/GPU_material.h
@@ -47,7 +47,7 @@ struct GPUNodeLink;
struct GPUNodeStack;
struct GPUTexture;
struct GPUUniformBuffer;
-struct GPUVertexAttribs;
+struct GPUVertAttrLayers;
struct Image;
struct ImageUser;
struct ListBase;
@@ -90,7 +90,7 @@ typedef enum eGPUType {
GPU_CLOSURE = 1006,
/* Opengl Attributes */
- GPU_ATTRIB = 3001,
+ GPU_ATTR = 3001,
} eGPUType;
typedef enum eGPUBuiltin {
@@ -189,9 +189,9 @@ struct GPUUniformBuffer *GPU_material_uniform_buffer_get(GPUMaterial *material);
void GPU_material_uniform_buffer_create(GPUMaterial *material, ListBase *inputs);
struct GPUUniformBuffer *GPU_material_create_sss_profile_ubo(void);
-void GPU_material_vertex_attributes(
+void GPU_material_vertex_attrs(
GPUMaterial *material,
- struct GPUVertexAttribs *attrib);
+ struct GPUVertAttrLayers *attrs);
bool GPU_material_do_color_management(GPUMaterial *mat);
bool GPU_material_use_domain_surface(GPUMaterial *mat);