diff options
author | Campbell Barton <ideasman42@gmail.com> | 2017-08-20 18:39:03 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2017-08-20 18:41:20 +0300 |
commit | 1b79d323d95567de4be595409b5994d993d5154b (patch) | |
tree | adfdbe11372baed0e6c5339995c1e17521333199 /source/blender/gpu/GPU_matrix.h | |
parent | 4f881e0d974e051f22926680501f80913f6cb2d4 (diff) |
Cleanup: move gawain header out of GPU_matrix
Avoids requiring glew headers in Python API.
Diffstat (limited to 'source/blender/gpu/GPU_matrix.h')
-rw-r--r-- | source/blender/gpu/GPU_matrix.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/gpu/GPU_matrix.h b/source/blender/gpu/GPU_matrix.h index 4e136ed34b2..f22c0cd5c4d 100644 --- a/source/blender/gpu/GPU_matrix.h +++ b/source/blender/gpu/GPU_matrix.h @@ -33,12 +33,13 @@ #define __GPU_MATRIX_H__ #include "BLI_sys_types.h" -#include "../../../intern/gawain/gawain/gwn_shader_interface.h" #ifdef __cplusplus extern "C" { #endif +struct Gwn_ShaderInterface; + void gpuMatrixReset(void); /* to Identity transform & empty stack */ /* ModelView Matrix (2D or 3D) */ @@ -110,7 +111,7 @@ const float (*gpuGetNormalMatrixInverse(float m[3][3]))[3]; /* set uniform values for currently bound shader */ -void gpuBindMatrices(const Gwn_ShaderInterface*); +void gpuBindMatrices(const struct Gwn_ShaderInterface *); bool gpuMatricesDirty(void); /* since last bind */ |