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authorDalai Felinto <dfelinto@gmail.com>2017-05-19 13:04:56 +0300
committerDalai Felinto <dfelinto@gmail.com>2017-05-19 15:14:46 +0300
commit3527739002407ac9b1698beb1cde58b0077e3b78 (patch)
tree385632f7ac4c1ddf549bde6369643cc4c3ba002c /source/blender/gpu/GPU_matrix.h
parent60fc04fb9b4f112998ac42395a17b56cc6edec5c (diff)
Remove reference to SUPPORT_LEGACY_MATRIX
Since the change to core profile this is no longer supported.
Diffstat (limited to 'source/blender/gpu/GPU_matrix.h')
-rw-r--r--source/blender/gpu/GPU_matrix.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/source/blender/gpu/GPU_matrix.h b/source/blender/gpu/GPU_matrix.h
index 9512587c754..b62506c154f 100644
--- a/source/blender/gpu/GPU_matrix.h
+++ b/source/blender/gpu/GPU_matrix.h
@@ -40,12 +40,6 @@
extern "C" {
#endif
-/* For now we support the legacy matrix stack in gpuGetMatrix functions.
- * Will remove this after switching to core profile, which can happen after
- * we convert all code to use the API in this file. */
-#define SUPPORT_LEGACY_MATRIX 0
-
-
void gpuMatrixReset(void); /* to Identity transform & empty stack */
/* ModelView Matrix (2D or 3D) */