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authorClément Foucault <foucault.clem@gmail.com>2017-02-12 21:23:08 +0300
committerClément Foucault <foucault.clem@gmail.com>2017-02-14 02:35:25 +0300
commit8c09fa3be2ab7ddd70f904923e3ad91e0636528b (patch)
treeaa69350479ab5964f0dc3b55703c534fe6f05a51 /source/blender/gpu/GPU_matrix.h
parent9c35907ca2c7963d722de469e9116350da70b71b (diff)
OpenGL immediate mode: added gpuRotate3f to GPU_matrix
Diffstat (limited to 'source/blender/gpu/GPU_matrix.h')
-rw-r--r--source/blender/gpu/GPU_matrix.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_matrix.h b/source/blender/gpu/GPU_matrix.h
index 43a03f8e4b6..2bf52c954a0 100644
--- a/source/blender/gpu/GPU_matrix.h
+++ b/source/blender/gpu/GPU_matrix.h
@@ -84,6 +84,7 @@ void gpuTranslate3f(float x, float y, float z);
void gpuTranslate3fv(const float vec[3]);
void gpuScale3f(float x, float y, float z);
void gpuScale3fv(const float vec[3]);
+void gpuRotate3f(float deg, float x, float y, float z); /* axis of rotation should be a unit vector */
void gpuRotate3fv(float deg, const float axis[3]); /* axis of rotation should be a unit vector */
void gpuRotateAxis(float deg, char axis); /* TODO: enum for axis? */