diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2017-05-19 12:47:55 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2017-05-19 15:14:46 +0300 |
commit | 60fc04fb9b4f112998ac42395a17b56cc6edec5c (patch) | |
tree | 929dd4d2868800a6c18ecdc4590590a22a853a0a /source/blender/gpu/GPU_matrix.h | |
parent | bad8b91fd3c7c6f458f0830520b21fe628565cf2 (diff) |
Remove reference to WITH_GL_PROFILE_CORE
There is no more point of keep those around. ES20 may need special case
when/if we dabble with it again. Meanwhile no point on polluting the
code with this.
(ghost still has reference for the PROFILE, but that's reasonable)
Diffstat (limited to 'source/blender/gpu/GPU_matrix.h')
-rw-r--r-- | source/blender/gpu/GPU_matrix.h | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/source/blender/gpu/GPU_matrix.h b/source/blender/gpu/GPU_matrix.h index 2d43d1ad573..9512587c754 100644 --- a/source/blender/gpu/GPU_matrix.h +++ b/source/blender/gpu/GPU_matrix.h @@ -43,11 +43,7 @@ extern "C" { /* For now we support the legacy matrix stack in gpuGetMatrix functions. * Will remove this after switching to core profile, which can happen after * we convert all code to use the API in this file. */ -#ifdef WITH_GL_PROFILE_CORE -# define SUPPORT_LEGACY_MATRIX 0 -#else -# define SUPPORT_LEGACY_MATRIX 1 -#endif +#define SUPPORT_LEGACY_MATRIX 0 void gpuMatrixReset(void); /* to Identity transform & empty stack */ |