diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2017-02-12 21:23:08 +0300 |
---|---|---|
committer | Clément Foucault <foucault.clem@gmail.com> | 2017-02-14 02:35:25 +0300 |
commit | 8c09fa3be2ab7ddd70f904923e3ad91e0636528b (patch) | |
tree | aa69350479ab5964f0dc3b55703c534fe6f05a51 /source/blender/gpu/GPU_matrix.h | |
parent | 9c35907ca2c7963d722de469e9116350da70b71b (diff) |
OpenGL immediate mode: added gpuRotate3f to GPU_matrix
Diffstat (limited to 'source/blender/gpu/GPU_matrix.h')
-rw-r--r-- | source/blender/gpu/GPU_matrix.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_matrix.h b/source/blender/gpu/GPU_matrix.h index 43a03f8e4b6..2bf52c954a0 100644 --- a/source/blender/gpu/GPU_matrix.h +++ b/source/blender/gpu/GPU_matrix.h @@ -84,6 +84,7 @@ void gpuTranslate3f(float x, float y, float z); void gpuTranslate3fv(const float vec[3]); void gpuScale3f(float x, float y, float z); void gpuScale3fv(const float vec[3]); +void gpuRotate3f(float deg, float x, float y, float z); /* axis of rotation should be a unit vector */ void gpuRotate3fv(float deg, const float axis[3]); /* axis of rotation should be a unit vector */ void gpuRotateAxis(float deg, char axis); /* TODO: enum for axis? */ |