Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorLukas Tönne <lukas.toenne@gmail.com>2018-08-12 14:52:49 +0300
committerLukas Tönne <lukas.toenne@gmail.com>2018-08-12 14:52:49 +0300
commitdc2d841b7c50565302af2986d62ddbd29c332acd (patch)
tree324f234e56fde77fb80dfdef0c7c21f01968f71b /source/blender/gpu/GPU_primitive.h
parent27b28e437d974ebbafa234205941c07aa0ab546c (diff)
parent4b6fa4d897a0bb3252b16383492b526d2cef3920 (diff)
Merge branch 'blender2.8' into hair_guideshair_guides
Diffstat (limited to 'source/blender/gpu/GPU_primitive.h')
-rw-r--r--source/blender/gpu/GPU_primitive.h65
1 files changed, 65 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_primitive.h b/source/blender/gpu/GPU_primitive.h
new file mode 100644
index 00000000000..bcedfa56ab1
--- /dev/null
+++ b/source/blender/gpu/GPU_primitive.h
@@ -0,0 +1,65 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2016 by Mike Erwin.
+ * All rights reserved.
+ *
+ * Contributor(s): Blender Foundation
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/gpu/GPU_primitive.h
+ * \ingroup gpu
+ *
+ * GPU geometric primitives
+ */
+
+#ifndef __GPU_PRIMITIVE_H__
+#define __GPU_PRIMITIVE_H__
+
+#include "GPU_common.h"
+
+typedef enum {
+ GPU_PRIM_POINTS,
+ GPU_PRIM_LINES,
+ GPU_PRIM_TRIS,
+ GPU_PRIM_LINE_STRIP,
+ GPU_PRIM_LINE_LOOP, /* GL has this, Vulkan does not */
+ GPU_PRIM_TRI_STRIP,
+ GPU_PRIM_TRI_FAN,
+
+ GPU_PRIM_LINES_ADJ,
+ GPU_PRIM_TRIS_ADJ,
+ GPU_PRIM_LINE_STRIP_ADJ,
+
+ GPU_PRIM_NONE
+} GPUPrimType;
+
+/* what types of primitives does each shader expect? */
+typedef enum {
+ GPU_PRIM_CLASS_NONE = 0,
+ GPU_PRIM_CLASS_POINT = (1 << 0),
+ GPU_PRIM_CLASS_LINE = (1 << 1),
+ GPU_PRIM_CLASS_SURFACE = (1 << 2),
+ GPU_PRIM_CLASS_ANY = GPU_PRIM_CLASS_POINT | GPU_PRIM_CLASS_LINE | GPU_PRIM_CLASS_SURFACE
+} GPUPrimClass;
+
+GPUPrimClass GPU_primtype_class(GPUPrimType);
+bool GPU_primtype_belongs_to_class(GPUPrimType, GPUPrimClass);
+
+#endif /* __GPU_PRIMITIVE_H__ */