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author | Clément Foucault <foucault.clem@gmail.com> | 2018-07-18 01:12:21 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2018-07-18 12:49:15 +0300 |
commit | 8cd7828792419fb4eac9a2a477968535b4c71535 (patch) | |
tree | 8fc733149fe07b7d9edd4b8b1e709519b4481887 /source/blender/gpu/GPU_primitive.h | |
parent | 247ad2034de2c33a6d9cb7d3b6f1ef7ffa5b859d (diff) |
GWN: Port to GPU module: Replace GWN prefix by GPU
Diffstat (limited to 'source/blender/gpu/GPU_primitive.h')
-rw-r--r-- | source/blender/gpu/GPU_primitive.h | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/source/blender/gpu/GPU_primitive.h b/source/blender/gpu/GPU_primitive.h index 44348b9b593..bcedfa56ab1 100644 --- a/source/blender/gpu/GPU_primitive.h +++ b/source/blender/gpu/GPU_primitive.h @@ -23,43 +23,43 @@ * ***** END GPL LICENSE BLOCK ***** */ -/** \file blender/gpu/gwn_primitive.h +/** \file blender/gpu/GPU_primitive.h * \ingroup gpu * - * Gawain geometric primitives + * GPU geometric primitives */ -#ifndef __GWN_PRIMITIVE_H__ -#define __GWN_PRIMITIVE_H__ +#ifndef __GPU_PRIMITIVE_H__ +#define __GPU_PRIMITIVE_H__ #include "GPU_common.h" typedef enum { - GWN_PRIM_POINTS, - GWN_PRIM_LINES, - GWN_PRIM_TRIS, - GWN_PRIM_LINE_STRIP, - GWN_PRIM_LINE_LOOP, /* GL has this, Vulkan does not */ - GWN_PRIM_TRI_STRIP, - GWN_PRIM_TRI_FAN, + GPU_PRIM_POINTS, + GPU_PRIM_LINES, + GPU_PRIM_TRIS, + GPU_PRIM_LINE_STRIP, + GPU_PRIM_LINE_LOOP, /* GL has this, Vulkan does not */ + GPU_PRIM_TRI_STRIP, + GPU_PRIM_TRI_FAN, - GWN_PRIM_LINES_ADJ, - GWN_PRIM_TRIS_ADJ, - GWN_PRIM_LINE_STRIP_ADJ, + GPU_PRIM_LINES_ADJ, + GPU_PRIM_TRIS_ADJ, + GPU_PRIM_LINE_STRIP_ADJ, - GWN_PRIM_NONE -} Gwn_PrimType; + GPU_PRIM_NONE +} GPUPrimType; /* what types of primitives does each shader expect? */ typedef enum { - GWN_PRIM_CLASS_NONE = 0, - GWN_PRIM_CLASS_POINT = (1 << 0), - GWN_PRIM_CLASS_LINE = (1 << 1), - GWN_PRIM_CLASS_SURFACE = (1 << 2), - GWN_PRIM_CLASS_ANY = GWN_PRIM_CLASS_POINT | GWN_PRIM_CLASS_LINE | GWN_PRIM_CLASS_SURFACE -} Gwn_PrimClass; + GPU_PRIM_CLASS_NONE = 0, + GPU_PRIM_CLASS_POINT = (1 << 0), + GPU_PRIM_CLASS_LINE = (1 << 1), + GPU_PRIM_CLASS_SURFACE = (1 << 2), + GPU_PRIM_CLASS_ANY = GPU_PRIM_CLASS_POINT | GPU_PRIM_CLASS_LINE | GPU_PRIM_CLASS_SURFACE +} GPUPrimClass; -Gwn_PrimClass GWN_primtype_class(Gwn_PrimType); -bool GWN_primtype_belongs_to_class(Gwn_PrimType, Gwn_PrimClass); +GPUPrimClass GPU_primtype_class(GPUPrimType); +bool GPU_primtype_belongs_to_class(GPUPrimType, GPUPrimClass); -#endif /* __GWN_PRIMITIVE_H__ */ +#endif /* __GPU_PRIMITIVE_H__ */ |