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author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-01-13 15:11:03 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-01-23 13:12:26 +0300 |
commit | 4a5ee1a5a2adc8032cf710357081d3a1e3fcad95 (patch) | |
tree | e6da17d7fa18f7008ea8bfb0dd3ef9cd475c1a2c /source/blender/gpu/GPU_select.h | |
parent | 2838cf0dfe6c8b435cc54881bf548e2bbb0096ae (diff) |
Cycles: add Displacement node.
This converts object space height to world space displacement, to be
linked to the new vector displacement material output.
Differential Revision: https://developer.blender.org/D3015
Diffstat (limited to 'source/blender/gpu/GPU_select.h')
0 files changed, 0 insertions, 0 deletions