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author | Clément Foucault <foucault.clem@gmail.com> | 2017-03-04 02:09:22 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2017-03-05 20:10:08 +0300 |
commit | 608b96c49b93cad8a9b68592c00863a84d857d1b (patch) | |
tree | 9e7f37defe4676ec004abd89e9bc0b442cdee9e5 /source/blender/gpu/GPU_shader.h | |
parent | 76c9f1a649c19c117278615bf9e8000c595b0e36 (diff) |
Clay Engine: camera drawing
Diffstat (limited to 'source/blender/gpu/GPU_shader.h')
-rw-r--r-- | source/blender/gpu/GPU_shader.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_shader.h b/source/blender/gpu/GPU_shader.h index 31b066e7e8e..a974e2ad12f 100644 --- a/source/blender/gpu/GPU_shader.h +++ b/source/blender/gpu/GPU_shader.h @@ -149,6 +149,10 @@ typedef enum GPUBuiltinShader { /* bone drawing */ GPU_SHADER_3D_OBJECTSPACE_VARIYING_COLOR, GPU_SHADER_3D_OBJECTSPACE_SIMPLE_LIGHTING_VARIYING_COLOR, + /* camera drawing */ + GPU_SHADER_CAMERA, + /* distance in front of objects */ + GPU_SHADER_DISTANCE_LINES, /* axis name */ GPU_SHADER_3D_INSTANCE_SCREEN_ALIGNED_AXIS, /* instance */ |