Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorClément Foucault <foucault.clem@gmail.com>2017-02-07 15:04:08 +0300
committerJulian Eisel <eiseljulian@gmail.com>2017-02-11 02:39:09 +0300
commitb4a01e7f4fde191516a6187d781ebdce45cf48b7 (patch)
treea427e25a640cccb2f8b0c351e140870497cbe298 /source/blender/gpu/GPU_shader.h
parent8fbf1c4d77dcf21f2b7d63db51c7b6a950e21993 (diff)
OpenGL immediate mode: interface_draw.c (cont)
ui_draw_but_COLORBAND Introduced a new checker shader to be used mostly on transparent areas. OpenGL immediate mode: interface_draw.c (cont) ui_draw_but_UNITVEC Introduced a new shader to be used for simple lighting.
Diffstat (limited to 'source/blender/gpu/GPU_shader.h')
-rw-r--r--source/blender/gpu/GPU_shader.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_shader.h b/source/blender/gpu/GPU_shader.h
index b36954dd010..818cd80a3d7 100644
--- a/source/blender/gpu/GPU_shader.h
+++ b/source/blender/gpu/GPU_shader.h
@@ -101,11 +101,13 @@ typedef enum GPUBuiltinShader {
GPU_SHADER_EDGES_FRONT_BACK_ORTHO,
GPU_SHADER_EDGES_OVERLAY_SIMPLE,
GPU_SHADER_EDGES_OVERLAY,
+ GPU_SHADER_SIMPLE_LIGHTING,
/* for simple 2D drawing */
GPU_SHADER_2D_UNIFORM_COLOR,
GPU_SHADER_2D_FLAT_COLOR,
GPU_SHADER_2D_SMOOTH_COLOR,
GPU_SHADER_2D_IMAGE_COLOR,
+ GPU_SHADER_2D_CHECKER,
/* for simple 3D drawing */
GPU_SHADER_3D_UNIFORM_COLOR,
GPU_SHADER_3D_UNIFORM_COLOR_INSTANCE,