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author | Clément Foucault <foucault.clem@gmail.com> | 2018-03-22 18:10:54 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2018-03-22 18:11:49 +0300 |
commit | 47acd706fde992e1b4f940145724aae9bf896861 (patch) | |
tree | fb4fdac6d6c92a247c7604ed0b4f16a4517e06dd /source/blender/gpu/GPU_shader.h | |
parent | 6939523a152891153a1eebbad6e730e7a43c6f08 (diff) |
GPUCompositing: Remove entire module.
This module has no use now with the new DrawManager and DrawEngines and it
is using deprecated paths.
Moving gpu_shader_fullscreen_vert.glsl
to draw/modes/shaders/common_fullscreen_vert.glsl
Diffstat (limited to 'source/blender/gpu/GPU_shader.h')
-rw-r--r-- | source/blender/gpu/GPU_shader.h | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/source/blender/gpu/GPU_shader.h b/source/blender/gpu/GPU_shader.h index def0b0bfbc7..41218bd2edf 100644 --- a/source/blender/gpu/GPU_shader.h +++ b/source/blender/gpu/GPU_shader.h @@ -72,9 +72,6 @@ int GPU_shader_get_program(GPUShader *shader); void *GPU_shader_get_interface(GPUShader *shader); -void *GPU_fx_shader_get_interface(GPUShader *shader); -void GPU_fx_shader_set_interface(GPUShader *shader, void *interface); - int GPU_shader_get_uniform(GPUShader *shader, const char *name); int GPU_shader_get_builtin_uniform(GPUShader *shader, int builtin); int GPU_shader_get_uniform_block(GPUShader *shader, const char *name); @@ -191,7 +188,6 @@ typedef enum GPUInterlaceShader { } GPUInterlaceShader; GPUShader *GPU_shader_get_builtin_shader(GPUBuiltinShader shader); -GPUShader *GPU_shader_get_builtin_fx_shader(int effects, bool persp); void GPU_shader_free_builtin_shaders(void); |