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authorClément Foucault <foucault.clem@gmail.com>2018-03-22 18:10:54 +0300
committerClément Foucault <foucault.clem@gmail.com>2018-03-22 18:11:49 +0300
commit47acd706fde992e1b4f940145724aae9bf896861 (patch)
treefb4fdac6d6c92a247c7604ed0b4f16a4517e06dd /source/blender/gpu/GPU_shader.h
parent6939523a152891153a1eebbad6e730e7a43c6f08 (diff)
GPUCompositing: Remove entire module.
This module has no use now with the new DrawManager and DrawEngines and it is using deprecated paths. Moving gpu_shader_fullscreen_vert.glsl to draw/modes/shaders/common_fullscreen_vert.glsl
Diffstat (limited to 'source/blender/gpu/GPU_shader.h')
-rw-r--r--source/blender/gpu/GPU_shader.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/source/blender/gpu/GPU_shader.h b/source/blender/gpu/GPU_shader.h
index def0b0bfbc7..41218bd2edf 100644
--- a/source/blender/gpu/GPU_shader.h
+++ b/source/blender/gpu/GPU_shader.h
@@ -72,9 +72,6 @@ int GPU_shader_get_program(GPUShader *shader);
void *GPU_shader_get_interface(GPUShader *shader);
-void *GPU_fx_shader_get_interface(GPUShader *shader);
-void GPU_fx_shader_set_interface(GPUShader *shader, void *interface);
-
int GPU_shader_get_uniform(GPUShader *shader, const char *name);
int GPU_shader_get_builtin_uniform(GPUShader *shader, int builtin);
int GPU_shader_get_uniform_block(GPUShader *shader, const char *name);
@@ -191,7 +188,6 @@ typedef enum GPUInterlaceShader {
} GPUInterlaceShader;
GPUShader *GPU_shader_get_builtin_shader(GPUBuiltinShader shader);
-GPUShader *GPU_shader_get_builtin_fx_shader(int effects, bool persp);
void GPU_shader_free_builtin_shaders(void);