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author | Jesse Yurkovich <jesse.y@gmail.com> | 2022-05-07 07:41:31 +0300 |
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committer | Jesse Yurkovich <jesse.y@gmail.com> | 2022-05-07 07:41:31 +0300 |
commit | 2a2261d7e1933a1f5cfe478dbf109888c91697e8 (patch) | |
tree | 0a1a8b1fcd0f56eb43183c65d8ed73ca68bdc7db /source/blender/gpu/GPU_shader.h | |
parent | 23be3294ff50b9a1f9eebfbde71b44252520c51f (diff) |
Cleanup: Remove the OSL <UVTILE> workaround
Partially reverts rB46ae0831134 now that we have a new version of
OSL/OIIO that supports <UVTILE> directly.
Differential Revision: https://developer.blender.org/D14851
Diffstat (limited to 'source/blender/gpu/GPU_shader.h')
0 files changed, 0 insertions, 0 deletions