diff options
author | Germano Cavalcante <mano-wii> | 2022-04-19 17:15:22 +0300 |
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committer | Germano Cavalcante <germano.costa@ig.com.br> | 2022-04-19 17:23:51 +0300 |
commit | 3e98331a094b0bc7f6bf8d386e610e06bfa4e61b (patch) | |
tree | 6064d5095b8a20c4bbc051c3a00e8cfbedfadfc8 /source/blender/gpu/GPU_shader.h | |
parent | 47de3659f034d203ed208784e48e91f4cbe80373 (diff) |
PyGPU: remove outdated function 'code_from_builtin'
Since shader sources are now parsed on demand via `GPUShaderCreateInfo`,
sources are not available to be read via
`GPU_shader_get_builtin_shader_code`.
Currently this results in a crash as the code tries to read `NULL`
pointers.
`GPU_shader_get_builtin_shader_code` was created with the intention of
informing the user how a builtin shader works, thus "replacing"
detailed documentation.
Therefore this function doesn't really have a practical use in an addon.
So, instead of updating the function (which would require several
changes to the gpu module), remove it and improve the documentation.
Release Notes: https://wiki.blender.org/wiki/Reference/Release_Notes/3.2/Python_API#Breaking_Changes
Reviewed By: fclem
Differential Revision: https://developer.blender.org/D14678
Diffstat (limited to 'source/blender/gpu/GPU_shader.h')
-rw-r--r-- | source/blender/gpu/GPU_shader.h | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/source/blender/gpu/GPU_shader.h b/source/blender/gpu/GPU_shader.h index eed7685bf01..0e7ce0889c2 100644 --- a/source/blender/gpu/GPU_shader.h +++ b/source/blender/gpu/GPU_shader.h @@ -371,12 +371,6 @@ GPUShader *GPU_shader_get_builtin_shader_with_config(eGPUBuiltinShader shader, eGPUShaderConfig sh_cfg); GPUShader *GPU_shader_get_builtin_shader(eGPUBuiltinShader shader); -void GPU_shader_get_builtin_shader_code(eGPUBuiltinShader shader, - const char **r_vert, - const char **r_frag, - const char **r_geom, - const char **r_defines); - void GPU_shader_free_builtin_shaders(void); /* Vertex attributes for shaders */ |