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author | Clément Foucault <foucault.clem@gmail.com> | 2018-04-06 15:22:20 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2018-04-06 15:22:20 +0300 |
commit | fcb4aaf7a9b08b4123a17846c02a9da40c274874 (patch) | |
tree | 50bee4d9f3b25965972e3d6119cb813be9a7e12d /source/blender/gpu/GPU_shader.h | |
parent | 4a73127a2b11056236c40e85ceb75230f2b4888d (diff) |
GPUShader: Add GPU_SHADER_2D_WIDGET_BASE_INST shader.
This will let us draw multiple widget base at once.
Diffstat (limited to 'source/blender/gpu/GPU_shader.h')
-rw-r--r-- | source/blender/gpu/GPU_shader.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_shader.h b/source/blender/gpu/GPU_shader.h index 8051855ffbe..b33df9fdb20 100644 --- a/source/blender/gpu/GPU_shader.h +++ b/source/blender/gpu/GPU_shader.h @@ -173,6 +173,7 @@ typedef enum GPUBuiltinShader { GPU_SHADER_INSTANCE_EDGES_VARIYING_COLOR, /* specialized for UI drawing */ GPU_SHADER_2D_WIDGET_BASE, + GPU_SHADER_2D_WIDGET_BASE_INST, GPU_SHADER_2D_WIDGET_SHADOW, GPU_SHADER_2D_NODELINK, GPU_SHADER_2D_NODELINK_INST, |