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authorClément Foucault <foucault.clem@gmail.com>2017-03-04 02:09:22 +0300
committerClément Foucault <foucault.clem@gmail.com>2017-03-05 20:10:08 +0300
commit608b96c49b93cad8a9b68592c00863a84d857d1b (patch)
tree9e7f37defe4676ec004abd89e9bc0b442cdee9e5 /source/blender/gpu/GPU_shader.h
parent76c9f1a649c19c117278615bf9e8000c595b0e36 (diff)
Clay Engine: camera drawing
Diffstat (limited to 'source/blender/gpu/GPU_shader.h')
-rw-r--r--source/blender/gpu/GPU_shader.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_shader.h b/source/blender/gpu/GPU_shader.h
index 31b066e7e8e..a974e2ad12f 100644
--- a/source/blender/gpu/GPU_shader.h
+++ b/source/blender/gpu/GPU_shader.h
@@ -149,6 +149,10 @@ typedef enum GPUBuiltinShader {
/* bone drawing */
GPU_SHADER_3D_OBJECTSPACE_VARIYING_COLOR,
GPU_SHADER_3D_OBJECTSPACE_SIMPLE_LIGHTING_VARIYING_COLOR,
+ /* camera drawing */
+ GPU_SHADER_CAMERA,
+ /* distance in front of objects */
+ GPU_SHADER_DISTANCE_LINES,
/* axis name */
GPU_SHADER_3D_INSTANCE_SCREEN_ALIGNED_AXIS,
/* instance */