diff options
author | Jeroen Bakker <jeroen@blender.org> | 2022-01-10 14:49:08 +0300 |
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committer | Jeroen Bakker <jeroen@blender.org> | 2022-01-10 14:51:21 +0300 |
commit | 8a772645e2987327bb74c8858252800e62e0296b (patch) | |
tree | bf12d89970a7e4e3b179c324b7ca32c683a4be25 /source/blender/gpu/GPU_shader.h | |
parent | 1b57dcf3209a1d31b59415302897c41d1ccba846 (diff) |
Remove GPU_SHADER_2D_POINT_VARYING_SIZE_VARYING_COLOR.
Shader isn't used and not accessible via py-api.
Diffstat (limited to 'source/blender/gpu/GPU_shader.h')
-rw-r--r-- | source/blender/gpu/GPU_shader.h | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/source/blender/gpu/GPU_shader.h b/source/blender/gpu/GPU_shader.h index 378062a04ea..2ac1e5dd553 100644 --- a/source/blender/gpu/GPU_shader.h +++ b/source/blender/gpu/GPU_shader.h @@ -322,15 +322,6 @@ typedef enum eGPUBuiltinShader { */ GPU_SHADER_2D_POINT_UNIFORM_SIZE_UNIFORM_COLOR_OUTLINE_AA, /** - * Draw round points with a constant size and an outline. - * Take a 2D position and a color for each vertex. - * - * \param size: in float - * \param color: in vec4 - * \param pos: in vec2 - */ - GPU_SHADER_2D_POINT_VARYING_SIZE_VARYING_COLOR, - /** * Draw round points with a hardcoded size. * Take a single color for all the vertices and a 3D position for each vertex. * |