diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2017-04-10 23:22:37 +0300 |
---|---|---|
committer | Clément Foucault <foucault.clem@gmail.com> | 2017-04-10 23:23:50 +0300 |
commit | 4f063dc4dd127c9945b345dff7f316645a2470a4 (patch) | |
tree | c06eb5b6bf344ad34291212dd1f2604d7218f9c5 /source/blender/gpu/GPU_shader.h | |
parent | fb1ecbc2da9fe8ca569fc507275712a7645859fe (diff) |
Object Engine: Ported Force Field object drawing.
Diffstat (limited to 'source/blender/gpu/GPU_shader.h')
-rw-r--r-- | source/blender/gpu/GPU_shader.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/gpu/GPU_shader.h b/source/blender/gpu/GPU_shader.h index 5eb137c69c6..6783dee7201 100644 --- a/source/blender/gpu/GPU_shader.h +++ b/source/blender/gpu/GPU_shader.h @@ -155,9 +155,11 @@ typedef enum GPUBuiltinShader { GPU_SHADER_DISTANCE_LINES, /* axis name */ GPU_SHADER_3D_INSTANCE_SCREEN_ALIGNED_AXIS, + GPU_SHADER_3D_INSTANCE_SCREEN_ALIGNED, /* instance */ GPU_SHADER_INSTANCE_UNIFORM_COLOR, - GPU_SHADER_INSTANCE_VARIYING_COLOR_VARIYING_SIZE, + GPU_SHADER_INSTANCE_VARIYING_COLOR_VARIYING_SIZE, /* Uniformly scaled */ + GPU_SHADER_INSTANCE_VARIYING_COLOR_VARIYING_SCALE, GPU_SHADER_INSTANCE_EDGES_VARIYING_COLOR, GPU_NUM_BUILTIN_SHADERS /* (not an actual shader) */ |