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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-04-26 16:42:08 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-04-26 17:37:59 +0300
commitc490428bd4dff75fb371777d4e95ea270c77ea94 (patch)
tree9cc348fc846dd551ecf716a5335278ceea5ea60d /source/blender/gpu/GPU_shader.h
parent5876856f7bdaac74ae5b09afb5a2c81cdb4f873e (diff)
UI: desaturate toolbar icons that the mouse is not over.
This does not look great with light toolbar buttons as in the default, so consider this a work in progress.
Diffstat (limited to 'source/blender/gpu/GPU_shader.h')
-rw-r--r--source/blender/gpu/GPU_shader.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_shader.h b/source/blender/gpu/GPU_shader.h
index 2c795b01a5d..59bf92aa672 100644
--- a/source/blender/gpu/GPU_shader.h
+++ b/source/blender/gpu/GPU_shader.h
@@ -114,6 +114,7 @@ typedef enum GPUBuiltinShader {
GPU_SHADER_2D_SMOOTH_COLOR_DITHER,
GPU_SHADER_2D_IMAGE,
GPU_SHADER_2D_IMAGE_COLOR,
+ GPU_SHADER_2D_IMAGE_DESATURATE_COLOR,
GPU_SHADER_2D_IMAGE_ALPHA_COLOR,
GPU_SHADER_2D_IMAGE_ALPHA,
GPU_SHADER_2D_IMAGE_RECT_COLOR,