Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorClément Foucault <foucault.clem@gmail.com>2020-07-30 02:07:29 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-07-30 14:28:50 +0300
commit19175f4757df6d90c87ccf83ed5c5199bd1d4aba (patch)
tree10ca5ae04e32896110d734a6109ce64c235148bb /source/blender/gpu/GPU_shader.h
parent3eff2b44db405adb3a6fdd6b156dfcc5a8bacf58 (diff)
GPUBatch & GPUImmediate: Use GPUShader instead of using raw OGL handle
Diffstat (limited to 'source/blender/gpu/GPU_shader.h')
-rw-r--r--source/blender/gpu/GPU_shader.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/gpu/GPU_shader.h b/source/blender/gpu/GPU_shader.h
index a19ed2d84fd..b51a63a1c1f 100644
--- a/source/blender/gpu/GPU_shader.h
+++ b/source/blender/gpu/GPU_shader.h
@@ -87,8 +87,6 @@ void GPU_shader_transform_feedback_disable(GPUShader *shader);
int GPU_shader_get_program(GPUShader *shader);
-void *GPU_shader_get_interface(GPUShader *shader);
-
void GPU_shader_set_srgb_uniform(const struct GPUShaderInterface *interface);
int GPU_shader_get_uniform(GPUShader *shader, const char *name);