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author | Campbell Barton <ideasman42@gmail.com> | 2019-01-28 23:46:25 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-01-29 00:32:25 +0300 |
commit | 68cab3aff63aea95830aa082a160200768d0e826 (patch) | |
tree | 3a042217ce34d84387cdfcca97316597800396db /source/blender/gpu/GPU_shader.h | |
parent | a9c297165878b3c427a20f787cc90a6ada4df253 (diff) |
Cleanup: replace attrib w/ attr
Also rename GPUVertexAttribs to GPUVertAttrLayers,
avoids confusion with GPUVertAttr which isn't closely related.
Diffstat (limited to 'source/blender/gpu/GPU_shader.h')
-rw-r--r-- | source/blender/gpu/GPU_shader.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/gpu/GPU_shader.h b/source/blender/gpu/GPU_shader.h index 0004642ea5b..093f1178672 100644 --- a/source/blender/gpu/GPU_shader.h +++ b/source/blender/gpu/GPU_shader.h @@ -383,20 +383,20 @@ void GPU_shader_free_builtin_shaders(void); /* Vertex attributes for shaders */ -#define GPU_MAX_ATTRIB 32 +#define GPU_MAX_ATTR 32 -typedef struct GPUVertexAttribs { +typedef struct GPUVertAttrLayers { struct { int type; int glindex; int glinfoindoex; int gltexco; - int attribid; + int attr_id; char name[64]; /* MAX_CUSTOMDATA_LAYER_NAME */ - } layer[GPU_MAX_ATTRIB]; + } layer[GPU_MAX_ATTR]; int totlayer; -} GPUVertexAttribs; +} GPUVertAttrLayers; #ifdef __cplusplus } |