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authorCampbell Barton <ideasman42@gmail.com>2020-04-03 08:59:34 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-04-03 09:25:58 +0300
commit973e1f9d9a967132cc76fbbcd485979ac27e10c5 (patch)
tree8b7c948cbabcbd9435f7fbaa04f4429cd8e0241a /source/blender/gpu/GPU_shader_interface.h
parent05dcb007e181c961c0db87c1ce4745ae2d1d0fd0 (diff)
Cleanup: use term 'attr' instead of 'attrib'
This was already the case in most parts of the GPU API. Use full name for descriptive-comments.
Diffstat (limited to 'source/blender/gpu/GPU_shader_interface.h')
-rw-r--r--source/blender/gpu/GPU_shader_interface.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/gpu/GPU_shader_interface.h b/source/blender/gpu/GPU_shader_interface.h
index 7a8900997d0..f0c1c4c0b98 100644
--- a/source/blender/gpu/GPU_shader_interface.h
+++ b/source/blender/gpu/GPU_shader_interface.h
@@ -88,8 +88,8 @@ typedef struct GPUShaderInterface {
char *name_buffer;
struct GPUBatch **batches; /* references to batches using this interface */
uint batches_len;
- /** All enabled attribs in this shader. Used to set default values for unbound attribs. */
- uint16_t enabled_attrib_mask;
+ /** All enabled attributes in this shader. Used to set default values for unbound attributes. */
+ uint16_t enabled_attr_mask;
} GPUShaderInterface;
GPUShaderInterface *GPU_shaderinterface_create(int32_t program_id);