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authorCampbell Barton <ideasman42@gmail.com>2019-01-28 23:46:25 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-01-29 00:32:25 +0300
commit68cab3aff63aea95830aa082a160200768d0e826 (patch)
tree3a042217ce34d84387cdfcca97316597800396db /source/blender/gpu/GPU_shader_interface.h
parenta9c297165878b3c427a20f787cc90a6ada4df253 (diff)
Cleanup: replace attrib w/ attr
Also rename GPUVertexAttribs to GPUVertAttrLayers, avoids confusion with GPUVertAttr which isn't closely related.
Diffstat (limited to 'source/blender/gpu/GPU_shader_interface.h')
-rw-r--r--source/blender/gpu/GPU_shader_interface.h11
1 files changed, 7 insertions, 4 deletions
diff --git a/source/blender/gpu/GPU_shader_interface.h b/source/blender/gpu/GPU_shader_interface.h
index 0559a72e52c..8d94c07a019 100644
--- a/source/blender/gpu/GPU_shader_interface.h
+++ b/source/blender/gpu/GPU_shader_interface.h
@@ -69,9 +69,12 @@ typedef struct GPUShaderInput {
struct GPUShaderInput *next;
uint32_t name_offset;
uint name_hash;
- GPUUniformBuiltin builtin_type; /* only for uniform inputs */
- uint32_t gl_type; /* only for attrib inputs */
- int32_t size; /* only for attrib inputs */
+ /** Only for uniform inputs. */
+ GPUUniformBuiltin builtin_type;
+ /** Only for attribute inputs. */
+ uint32_t gl_type;
+ /** Only for attribute inputs. */
+ int32_t size;
int32_t location;
} GPUShaderInput;
@@ -81,7 +84,7 @@ typedef struct GPUShaderInput {
typedef struct GPUShaderInterface {
int32_t program;
uint32_t name_buffer_offset;
- GPUShaderInput *attrib_buckets[GPU_NUM_SHADERINTERFACE_BUCKETS];
+ GPUShaderInput *attr_buckets[GPU_NUM_SHADERINTERFACE_BUCKETS];
GPUShaderInput *uniform_buckets[GPU_NUM_SHADERINTERFACE_BUCKETS];
GPUShaderInput *ubo_buckets[GPU_NUM_SHADERINTERFACE_BUCKETS];
GPUShaderInput *builtin_uniforms[GPU_NUM_UNIFORMS];