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author | Mike Erwin <significant.bit@gmail.com> | 2015-03-23 22:29:42 +0300 |
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committer | Mike Erwin <significant.bit@gmail.com> | 2015-03-23 22:40:44 +0300 |
commit | 38321faa8d111ec51ebdeb7f2e939062d5e080a1 (patch) | |
tree | bb5c80313a0a2de4f11d83f84a7ccca5acd96b30 /source/blender/gpu/GPU_simple_shader.h | |
parent | 722ddaaccd089457d40f4be01c891a91f707c597 (diff) |
cleanup: use spaces for alignment
while studying GPU lib
Diffstat (limited to 'source/blender/gpu/GPU_simple_shader.h')
-rw-r--r-- | source/blender/gpu/GPU_simple_shader.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/gpu/GPU_simple_shader.h b/source/blender/gpu/GPU_simple_shader.h index c8fb1f09b04..239296209b4 100644 --- a/source/blender/gpu/GPU_simple_shader.h +++ b/source/blender/gpu/GPU_simple_shader.h @@ -42,11 +42,11 @@ extern "C" { typedef enum GPUSimpleShaderOption { GPU_SHADER_OVERRIDE_DIFFUSE = (1<<0), /* replace diffuse with glcolor */ - GPU_SHADER_LIGHTING = (1<<1), /* use lighting */ - GPU_SHADER_TWO_SIDED = (1<<2), /* flip normals towards viewer */ - GPU_SHADER_TEXTURE_2D = (1<<3), /* use 2D texture to replace diffuse color */ + GPU_SHADER_LIGHTING = (1<<1), /* use lighting */ + GPU_SHADER_TWO_SIDED = (1<<2), /* flip normals towards viewer */ + GPU_SHADER_TEXTURE_2D = (1<<3), /* use 2D texture to replace diffuse color */ - GPU_SHADER_SOLID_LIGHTING = (1<<4), /* use faster lighting (set automatically) */ + GPU_SHADER_SOLID_LIGHTING = (1<<4), /* use faster lighting (set automatically) */ GPU_SHADER_OPTIONS_NUM = 5, GPU_SHADER_OPTION_COMBINATIONS = (1<<GPU_SHADER_OPTIONS_NUM) } GPUSimpleShaderOption; |