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authorMike Erwin <significant.bit@gmail.com>2015-03-23 22:29:42 +0300
committerMike Erwin <significant.bit@gmail.com>2015-03-23 22:40:44 +0300
commit38321faa8d111ec51ebdeb7f2e939062d5e080a1 (patch)
treebb5c80313a0a2de4f11d83f84a7ccca5acd96b30 /source/blender/gpu/GPU_simple_shader.h
parent722ddaaccd089457d40f4be01c891a91f707c597 (diff)
cleanup: use spaces for alignment
while studying GPU lib
Diffstat (limited to 'source/blender/gpu/GPU_simple_shader.h')
-rw-r--r--source/blender/gpu/GPU_simple_shader.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/gpu/GPU_simple_shader.h b/source/blender/gpu/GPU_simple_shader.h
index c8fb1f09b04..239296209b4 100644
--- a/source/blender/gpu/GPU_simple_shader.h
+++ b/source/blender/gpu/GPU_simple_shader.h
@@ -42,11 +42,11 @@ extern "C" {
typedef enum GPUSimpleShaderOption {
GPU_SHADER_OVERRIDE_DIFFUSE = (1<<0), /* replace diffuse with glcolor */
- GPU_SHADER_LIGHTING = (1<<1), /* use lighting */
- GPU_SHADER_TWO_SIDED = (1<<2), /* flip normals towards viewer */
- GPU_SHADER_TEXTURE_2D = (1<<3), /* use 2D texture to replace diffuse color */
+ GPU_SHADER_LIGHTING = (1<<1), /* use lighting */
+ GPU_SHADER_TWO_SIDED = (1<<2), /* flip normals towards viewer */
+ GPU_SHADER_TEXTURE_2D = (1<<3), /* use 2D texture to replace diffuse color */
- GPU_SHADER_SOLID_LIGHTING = (1<<4), /* use faster lighting (set automatically) */
+ GPU_SHADER_SOLID_LIGHTING = (1<<4), /* use faster lighting (set automatically) */
GPU_SHADER_OPTIONS_NUM = 5,
GPU_SHADER_OPTION_COMBINATIONS = (1<<GPU_SHADER_OPTIONS_NUM)
} GPUSimpleShaderOption;