diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2020-10-08 17:19:42 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-10-08 17:36:17 +0300 |
commit | f12b0373f322b710b9fa5cebb67bdf363ff90e9f (patch) | |
tree | ccb30a6d7cd12cac94a3a7ebefa72b162f4df1b2 /source/blender/gpu/GPU_state.h | |
parent | 5f364216acd5bf0f8098b1da1cdb2e75d42d59b3 (diff) |
BGL: Workaround broken bgl usage caused by GPU refactor
This directly adress the issues caused by rB536c2e0ec916.
Since the state tracking is done at a lower level, using the bgl
functions needs to be safegarded by the state manager.
The current workaround is to bypass `apply_state` when inside a
callback that used a `bgl` function.
Related to T80730.
This fix T81003.
Also this fix the default blend equation for callbacks.
Fixes T80169 T81289.
Diffstat (limited to 'source/blender/gpu/GPU_state.h')
-rw-r--r-- | source/blender/gpu/GPU_state.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/source/blender/gpu/GPU_state.h b/source/blender/gpu/GPU_state.h index 04cf7bc54ba..471edfb7b8f 100644 --- a/source/blender/gpu/GPU_state.h +++ b/source/blender/gpu/GPU_state.h @@ -161,7 +161,10 @@ float GPU_line_width_get(void); void GPU_flush(void); void GPU_finish(void); void GPU_apply_state(void); -void GPU_force_state(void); + +void GPU_bgl_start(void); +void GPU_bgl_end(void); +bool GPU_bgl_get(void); void GPU_memory_barrier(eGPUBarrier barrier); |