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author | Clément Foucault <foucault.clem@gmail.com> | 2020-07-17 20:21:33 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-07-18 04:43:52 +0300 |
commit | 1f2edba1fbf39a40b07bdf37276d2650655a4edd (patch) | |
tree | 8a4421f5b3eeede0cc37cd1dde19d3c9983dfb45 /source/blender/gpu/GPU_state.h | |
parent | d19b3019d9aee026b7aab738624795da162f6a8b (diff) |
Cleanup: GPU: Encapsulate scissor test
Diffstat (limited to 'source/blender/gpu/GPU_state.h')
-rw-r--r-- | source/blender/gpu/GPU_state.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_state.h b/source/blender/gpu/GPU_state.h index 4aa88d2e037..e6b002f211c 100644 --- a/source/blender/gpu/GPU_state.h +++ b/source/blender/gpu/GPU_state.h @@ -55,6 +55,7 @@ void GPU_blend_set_func_separate(eGPUBlendFunction src_rgb, void GPU_depth_range(float near, float far); void GPU_depth_test(bool enable); bool GPU_depth_test_enabled(void); +void GPU_scissor_test(bool enable); void GPU_line_smooth(bool enable); void GPU_line_width(float width); void GPU_point_size(float size); |