diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2020-09-12 07:10:11 +0300 |
---|---|---|
committer | Clément Foucault <foucault.clem@gmail.com> | 2020-09-12 16:29:54 +0300 |
commit | 136bdb561b4ce05788e7b654c7e734cc35664b91 (patch) | |
tree | 7b1dd88c0e36f02498a66f107b99252f6f1c76d5 /source/blender/gpu/GPU_state.h | |
parent | a442da62dc6ea14c43a7aba04a600c9ba7cd7f1b (diff) |
GPU: Add Image Load Store extension support
This wraps the functionality used to speedup EEVEE volumetrics.
This touches the rendering code of EEVEE as it should fix a mis-usage of
the GL barrier. The barrier changed type and location, removing an
unused barrier.
Diffstat (limited to 'source/blender/gpu/GPU_state.h')
-rw-r--r-- | source/blender/gpu/GPU_state.h | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_state.h b/source/blender/gpu/GPU_state.h index 5e872001267..aa32c6c75ba 100644 --- a/source/blender/gpu/GPU_state.h +++ b/source/blender/gpu/GPU_state.h @@ -35,6 +35,14 @@ typedef enum eGPUWriteMask { ENUM_OPERATORS(eGPUWriteMask) +typedef enum eGPUBarrier { + GPU_BARRIER_NONE = 0, + GPU_BARRIER_SHADER_IMAGE_ACCESS = (1 << 0), + GPU_BARRIER_TEXTURE_FETCH = (1 << 1), +} eGPUBarrier; + +ENUM_OPERATORS(eGPUBarrier) + /** * Defines the fixed pipeline blending equation. * SRC is the output color from the shader. @@ -152,6 +160,8 @@ eGPUStencilTest GPU_stencil_test_get(void); void GPU_flush(void); void GPU_finish(void); +void GPU_memory_barrier(eGPUBarrier barrier); + #ifdef __cplusplus } #endif |