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authorClément Foucault <foucault.clem@gmail.com>2020-08-16 17:48:21 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-08-18 22:30:10 +0300
commit298329554a5a0ae40bc4a64ca9c1490d22edc947 (patch)
treec472a8a8f711e4de331b6cedafb9adc74014becd /source/blender/gpu/GPU_state.h
parentbf1b622dd962416fef94ccb2f47878eced31e20d (diff)
Cleanup: GPUState: remove double GPU_blend calls
Diffstat (limited to 'source/blender/gpu/GPU_state.h')
-rw-r--r--source/blender/gpu/GPU_state.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/gpu/GPU_state.h b/source/blender/gpu/GPU_state.h
index 089edb860ef..0aeb4df8b77 100644
--- a/source/blender/gpu/GPU_state.h
+++ b/source/blender/gpu/GPU_state.h
@@ -105,7 +105,6 @@ typedef enum eGPUProvokingVertex {
* - this is called when starting Blender, for opengl rendering. */
void GPU_state_init(void);
-void GPU_blend(bool enable);
void GPU_blend(eGPUBlend blend);
void GPU_face_culling(eGPUFaceCullTest culling);
void GPU_front_facing(bool invert);