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authorClément Foucault <foucault.clem@gmail.com>2020-10-08 17:19:42 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-10-08 17:36:17 +0300
commitf12b0373f322b710b9fa5cebb67bdf363ff90e9f (patch)
treeccb30a6d7cd12cac94a3a7ebefa72b162f4df1b2 /source/blender/gpu/GPU_state.h
parent5f364216acd5bf0f8098b1da1cdb2e75d42d59b3 (diff)
BGL: Workaround broken bgl usage caused by GPU refactor
This directly adress the issues caused by rB536c2e0ec916. Since the state tracking is done at a lower level, using the bgl functions needs to be safegarded by the state manager. The current workaround is to bypass `apply_state` when inside a callback that used a `bgl` function. Related to T80730. This fix T81003. Also this fix the default blend equation for callbacks. Fixes T80169 T81289.
Diffstat (limited to 'source/blender/gpu/GPU_state.h')
-rw-r--r--source/blender/gpu/GPU_state.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/source/blender/gpu/GPU_state.h b/source/blender/gpu/GPU_state.h
index 04cf7bc54ba..471edfb7b8f 100644
--- a/source/blender/gpu/GPU_state.h
+++ b/source/blender/gpu/GPU_state.h
@@ -161,7 +161,10 @@ float GPU_line_width_get(void);
void GPU_flush(void);
void GPU_finish(void);
void GPU_apply_state(void);
-void GPU_force_state(void);
+
+void GPU_bgl_start(void);
+void GPU_bgl_end(void);
+bool GPU_bgl_get(void);
void GPU_memory_barrier(eGPUBarrier barrier);