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authorClément Foucault <foucault.clem@gmail.com>2020-08-16 16:38:34 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-08-18 22:30:10 +0300
commitbf1b622dd962416fef94ccb2f47878eced31e20d (patch)
tree8622462ebdfbc6e347975d1b875b817356e4e84a /source/blender/gpu/GPU_state.h
parent10558d6973be8fc461a4b8aad734ba0881d18e85 (diff)
GPUState: GPU_blend final API renaming
We now use GPU_blend for enabling / disabling blending and explicitly set the blend equation.
Diffstat (limited to 'source/blender/gpu/GPU_state.h')
-rw-r--r--source/blender/gpu/GPU_state.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/GPU_state.h b/source/blender/gpu/GPU_state.h
index 94dd2f18927..089edb860ef 100644
--- a/source/blender/gpu/GPU_state.h
+++ b/source/blender/gpu/GPU_state.h
@@ -106,7 +106,7 @@ typedef enum eGPUProvokingVertex {
void GPU_state_init(void);
void GPU_blend(bool enable);
-void GPU_blend_set_func_separate(eGPUBlend blend);
+void GPU_blend(eGPUBlend blend);
void GPU_face_culling(eGPUFaceCullTest culling);
void GPU_front_facing(bool invert);
void GPU_provoking_vertex(eGPUProvokingVertex vert);