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author | Clément Foucault <foucault.clem@gmail.com> | 2020-09-08 01:30:38 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-09-08 05:15:50 +0300 |
commit | 28ea459a61f65de03724db8709271d41f6bf135b (patch) | |
tree | b01a390416b317976227b5b72f25e416b90d445b /source/blender/gpu/GPU_state.h | |
parent | 77f60a09310dad0cb41e2e2ec4a71f9bdb762e67 (diff) |
GPUState: Encapsulate glPixelStorei inside the GLStateManager
Part of the Vulkan task T68990
Isolate the last remaining gl functions.
Diffstat (limited to 'source/blender/gpu/GPU_state.h')
-rw-r--r-- | source/blender/gpu/GPU_state.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/gpu/GPU_state.h b/source/blender/gpu/GPU_state.h index 869e8c32861..5e872001267 100644 --- a/source/blender/gpu/GPU_state.h +++ b/source/blender/gpu/GPU_state.h @@ -128,7 +128,6 @@ void GPU_write_mask(eGPUWriteMask mask); void GPU_color_mask(bool r, bool g, bool b, bool a); void GPU_depth_mask(bool depth); bool GPU_depth_mask_get(void); -void GPU_unpack_row_length_set(uint len); void GPU_shadow_offset(bool enable); void GPU_clip_distances(int distances_enabled); bool GPU_mipmap_enabled(void); |