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authorCampbell Barton <ideasman42@gmail.com>2019-01-23 06:15:43 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-01-23 06:16:03 +0300
commit2e4f1b592f7d1b63ec012528997fab64f16c0416 (patch)
treee53da8d758e3f3454afd27064d2382260653e210 /source/blender/gpu/GPU_state.h
parent14d947dcadea7c9debe6c8a078a571eba6cb828c (diff)
Cleanup: use eGPU prefix for GPU enum types
Diffstat (limited to 'source/blender/gpu/GPU_state.h')
-rw-r--r--source/blender/gpu/GPU_state.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/gpu/GPU_state.h b/source/blender/gpu/GPU_state.h
index 057caffd17d..0dcd1a6132b 100644
--- a/source/blender/gpu/GPU_state.h
+++ b/source/blender/gpu/GPU_state.h
@@ -28,25 +28,25 @@
#define __GPU_STATE_H__
/* These map directly to the GL_ blend functions, to minimize API add as needed*/
-typedef enum GPUBlendFunction {
+typedef enum eGPUBlendFunction {
GPU_ONE,
GPU_SRC_ALPHA,
GPU_ONE_MINUS_SRC_ALPHA,
GPU_DST_COLOR,
GPU_ZERO,
-} GPUBlendFunction;
+} eGPUBlendFunction;
/* These map directly to the GL_ filter functions, to minimize API add as needed*/
-typedef enum GPUFilterFunction {
+typedef enum eGPUFilterFunction {
GPU_NEAREST,
GPU_LINEAR
-} GPUFilterFunction;
+} eGPUFilterFunction;
void GPU_blend(bool enable);
-void GPU_blend_set_func(GPUBlendFunction sfactor, GPUBlendFunction dfactor);
+void GPU_blend_set_func(eGPUBlendFunction sfactor, eGPUBlendFunction dfactor);
void GPU_blend_set_func_separate(
- GPUBlendFunction src_rgb, GPUBlendFunction dst_rgb,
- GPUBlendFunction src_alpha, GPUBlendFunction dst_alpha);
+ eGPUBlendFunction src_rgb, eGPUBlendFunction dst_rgb,
+ eGPUBlendFunction src_alpha, eGPUBlendFunction dst_alpha);
void GPU_depth_range(float near, float far);
void GPU_depth_test(bool enable);
bool GPU_depth_test_enabled(void);