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author | Clément Foucault <foucault.clem@gmail.com> | 2020-07-17 21:04:37 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-07-18 04:43:52 +0300 |
commit | 5993c53a6d36f4dc12910281be83021e45f76ac4 (patch) | |
tree | c342317e6f3b1a812ca52e67a1ecf161f2d110e0 /source/blender/gpu/GPU_state.h | |
parent | c14e6cdd5660be471e559206cd5eacee85fa0981 (diff) |
Cleanup: GPU: Encapsulate Backface culling
Diffstat (limited to 'source/blender/gpu/GPU_state.h')
-rw-r--r-- | source/blender/gpu/GPU_state.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_state.h b/source/blender/gpu/GPU_state.h index e6b002f211c..0a97016e06d 100644 --- a/source/blender/gpu/GPU_state.h +++ b/source/blender/gpu/GPU_state.h @@ -40,6 +40,12 @@ typedef enum eGPUFilterFunction { GPU_LINEAR, } eGPUFilterFunction; +typedef enum eGPUFaceCull { + GPU_CULL_NONE = 0, /* Culling disabled. */ + GPU_CULL_FRONT, + GPU_CULL_BACK, +} eGPUFaceCull; + /* Initialize * - sets the default Blender opengl state, if in doubt, check * the contents of this function @@ -52,6 +58,7 @@ void GPU_blend_set_func_separate(eGPUBlendFunction src_rgb, eGPUBlendFunction dst_rgb, eGPUBlendFunction src_alpha, eGPUBlendFunction dst_alpha); +void GPU_face_culling(eGPUFaceCull culling); void GPU_depth_range(float near, float far); void GPU_depth_test(bool enable); bool GPU_depth_test_enabled(void); |