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author | Clément Foucault <foucault.clem@gmail.com> | 2020-08-16 16:38:34 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-08-18 22:30:10 +0300 |
commit | bf1b622dd962416fef94ccb2f47878eced31e20d (patch) | |
tree | 8622462ebdfbc6e347975d1b875b817356e4e84a /source/blender/gpu/GPU_state.h | |
parent | 10558d6973be8fc461a4b8aad734ba0881d18e85 (diff) |
GPUState: GPU_blend final API renaming
We now use GPU_blend for enabling / disabling blending and explicitly
set the blend equation.
Diffstat (limited to 'source/blender/gpu/GPU_state.h')
-rw-r--r-- | source/blender/gpu/GPU_state.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/GPU_state.h b/source/blender/gpu/GPU_state.h index 94dd2f18927..089edb860ef 100644 --- a/source/blender/gpu/GPU_state.h +++ b/source/blender/gpu/GPU_state.h @@ -106,7 +106,7 @@ typedef enum eGPUProvokingVertex { void GPU_state_init(void); void GPU_blend(bool enable); -void GPU_blend_set_func_separate(eGPUBlend blend); +void GPU_blend(eGPUBlend blend); void GPU_face_culling(eGPUFaceCullTest culling); void GPU_front_facing(bool invert); void GPU_provoking_vertex(eGPUProvokingVertex vert); |