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author | Philipp Oeser <info@graphics-engineer.com> | 2020-03-02 16:43:20 +0300 |
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committer | Philipp Oeser <info@graphics-engineer.com> | 2020-03-02 17:21:07 +0300 |
commit | 360443a48346dc7c22fc6627849515da490b6e7b (patch) | |
tree | ab7bed81bafaab2cbdb05daa2eb5de79a2c49053 /source/blender/gpu/GPU_state.h | |
parent | d8198b27df200cd14c9f9d5b55db73dc55f4cb5a (diff) |
Fix T74278: Light, Image Object, and Compositor Backdrop Viewer Node
gizmos are too big
Caused by rB9cac5fa681c5 which fixed the handles for the camera border
gizmo (being much too small)-- which in turn was broken by
rB98e4fbc7cc9e.
Camera border gizmo sets up its matrix_space a bit differently [this is
why we are getting very small values in gizmo_calc_rect_view_scale --
needs more investigation], but instead of breaking it for Light, Image
and Compositor Backdrop, lets just compensate by scaling the Camera
Border Gizmo for now.
Maniphest Tasks: T74278
Differential Revision: https://developer.blender.org/D6991
Diffstat (limited to 'source/blender/gpu/GPU_state.h')
0 files changed, 0 insertions, 0 deletions