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author | Campbell Barton <ideasman42@gmail.com> | 2021-02-05 08:23:34 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-02-05 08:23:34 +0300 |
commit | 17e1e2bfd8dfbd6f6fc42cc305e93393342020f7 (patch) | |
tree | 8a164422f7eb7d3aa9f7473c19c80da535c29a05 /source/blender/gpu/GPU_state.h | |
parent | b62b923f544fa1df0aecd56f3568dd5185601306 (diff) |
Cleanup: correct spelling in comments
Diffstat (limited to 'source/blender/gpu/GPU_state.h')
-rw-r--r-- | source/blender/gpu/GPU_state.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/gpu/GPU_state.h b/source/blender/gpu/GPU_state.h index f5a1ccbc40b..0687f271670 100644 --- a/source/blender/gpu/GPU_state.h +++ b/source/blender/gpu/GPU_state.h @@ -46,7 +46,7 @@ ENUM_OPERATORS(eGPUBarrier, GPU_BARRIER_TEXTURE_FETCH) /** * Defines the fixed pipeline blending equation. * SRC is the output color from the shader. - * DST is the color from the framebuffer. + * DST is the color from the frame-buffer. * The blending equation is : * (SRC * A) + (DST * B). * The blend mode will modify the A and B parameters. @@ -64,7 +64,7 @@ typedef enum eGPUBlend { * NOTE: Does not modify alpha. */ GPU_BLEND_INVERT, /** Order independent transparency. - * NOTE: Cannot be used as is. Needs special setup (framebuffer, shader ...). */ + * NOTE: Cannot be used as is. Needs special setup (frame-buffer, shader ...). */ GPU_BLEND_OIT, /** Special blend to add color under and multiply dst color by src alpha. */ GPU_BLEND_BACKGROUND, |