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authorCampbell Barton <campbell@blender.org>2022-05-06 10:56:59 +0300
committerCampbell Barton <campbell@blender.org>2022-05-06 10:56:59 +0300
commit2c75857f9fc0dc5d524e4a0407e0a68856e5906e (patch)
tree4c875e0a1d2b87f2aa5f60e30db32f5bd826c6c2 /source/blender/gpu/GPU_texture.h
parentae9ef281265a4dc2d1fc77783a012211895bc8d0 (diff)
Cleanup: spelling in comments, use doxygen comments
Diffstat (limited to 'source/blender/gpu/GPU_texture.h')
-rw-r--r--source/blender/gpu/GPU_texture.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/gpu/GPU_texture.h b/source/blender/gpu/GPU_texture.h
index bb0912f284b..474205ce8c3 100644
--- a/source/blender/gpu/GPU_texture.h
+++ b/source/blender/gpu/GPU_texture.h
@@ -280,9 +280,9 @@ void *GPU_texture_read(GPUTexture *tex, eGPUDataFormat data_format, int miplvl);
/**
* Fills the whole texture with the same data for all pixels.
* \warning Only work for 2D texture for now.
- * \warning Only clears the mip 0 of the texture.
+ * \warning Only clears the MIP 0 of the texture.
* \param data_format: data format of the pixel data.
- * \note The format is float for unorm textures.
+ * \note The format is float for uniform textures.
* \param data: 1 pixel worth of data to fill the texture with.
*/
void GPU_texture_clear(GPUTexture *tex, eGPUDataFormat data_format, const void *data);