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authorClément Foucault <foucault.clem@gmail.com>2020-09-08 04:22:35 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-09-08 05:15:50 +0300
commit33b25b6a9e86082a40a24b14bb0a6aad708dfb11 (patch)
treeb894bf4971554bc6fe07af6efb58bfd22e7fc59a /source/blender/gpu/GPU_texture.h
parenta30ad3634d2ed489d0c285b2ea77bc1c69e23826 (diff)
GPUTexture: Remove unused functions and avoid GPU_texture_opengl_bindcode
This is a cleanup.
Diffstat (limited to 'source/blender/gpu/GPU_texture.h')
-rw-r--r--source/blender/gpu/GPU_texture.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/source/blender/gpu/GPU_texture.h b/source/blender/gpu/GPU_texture.h
index b31cb42d38d..f2ddb5d8a22 100644
--- a/source/blender/gpu/GPU_texture.h
+++ b/source/blender/gpu/GPU_texture.h
@@ -233,10 +233,6 @@ void GPU_unpack_row_length_set(uint len);
void *GPU_texture_read(GPUTexture *tex, eGPUDataFormat data_format, int miplvl);
void GPU_texture_clear(GPUTexture *tex, eGPUDataFormat data_format, const void *data);
-void GPU_invalid_tex_init(void);
-void GPU_invalid_tex_bind(int mode);
-void GPU_invalid_tex_free(void);
-
void GPU_texture_free(GPUTexture *tex);
void GPU_texture_ref(GPUTexture *tex);
@@ -262,7 +258,6 @@ int GPU_texture_orig_width(const GPUTexture *tex);
int GPU_texture_orig_height(const GPUTexture *tex);
void GPU_texture_orig_size_set(GPUTexture *tex, int w, int h);
eGPUTextureFormat GPU_texture_format(const GPUTexture *tex);
-int GPU_texture_samples(const GPUTexture *tex);
bool GPU_texture_array(const GPUTexture *tex);
bool GPU_texture_cube(const GPUTexture *tex);
bool GPU_texture_depth(const GPUTexture *tex);