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authorClément Foucault <foucault.clem@gmail.com>2022-02-25 03:05:09 +0300
committerClément Foucault <foucault.clem@gmail.com>2022-03-18 22:53:17 +0300
commit3b75ca2f60f43d7450f5b1570bfedea4d1ed4b1a (patch)
tree73f9707489c8d980ba033e86d799e27b3a1c180c /source/blender/gpu/GPU_texture.h
parent374cb32d4a43b5f959f7fbd96074cfae5f265dab (diff)
GPUTexture: Expose layer & mip count
Diffstat (limited to 'source/blender/gpu/GPU_texture.h')
-rw-r--r--source/blender/gpu/GPU_texture.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_texture.h b/source/blender/gpu/GPU_texture.h
index 734d407d011..0c7f1c1cbd4 100644
--- a/source/blender/gpu/GPU_texture.h
+++ b/source/blender/gpu/GPU_texture.h
@@ -308,6 +308,8 @@ int GPU_texture_dimensions(const GPUTexture *tex);
int GPU_texture_width(const GPUTexture *tex);
int GPU_texture_height(const GPUTexture *tex);
+int GPU_texture_layer_count(const GPUTexture *tex);
+int GPU_texture_mip_count(const GPUTexture *tex);
int GPU_texture_orig_width(const GPUTexture *tex);
int GPU_texture_orig_height(const GPUTexture *tex);
void GPU_texture_orig_size_set(GPUTexture *tex, int w, int h);