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authorClément Foucault <foucault.clem@gmail.com>2017-05-09 22:49:30 +0300
committerClément Foucault <foucault.clem@gmail.com>2017-05-10 00:55:19 +0300
commit306603ae76eddf51a6b534101636993a01e21591 (patch)
treeacd7c2abc69a50413a7e07ad85db9f67cc1588f2 /source/blender/gpu/GPU_texture.h
parent6dc8368b8ffba6ddeda6b49c218b8a1a25178b2f (diff)
GPUTexture: Add support for 32bit textures.
Diffstat (limited to 'source/blender/gpu/GPU_texture.h')
-rw-r--r--source/blender/gpu/GPU_texture.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/GPU_texture.h b/source/blender/gpu/GPU_texture.h
index 3cd64eb5255..8cf9806ae36 100644
--- a/source/blender/gpu/GPU_texture.h
+++ b/source/blender/gpu/GPU_texture.h
@@ -62,6 +62,7 @@ typedef struct GPUTexture GPUTexture;
* specification. */
typedef enum GPUTextureFormat {
/* Formats texture & renderbuffer */
+ GPU_RGBA32F,
GPU_RGBA16F,
GPU_RGBA8,
GPU_RG32F,
@@ -69,7 +70,6 @@ typedef enum GPUTextureFormat {
GPU_R16F,
GPU_R8,
#if 0
- GPU_RGBA32F,
GPU_RGBA32I,
GPU_RGBA32UI,
GPU_RGBA16,