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authorClément Foucault <foucault.clem@gmail.com>2020-07-17 03:51:29 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-07-18 04:43:51 +0300
commitdcf6e12a606f162aa0b70b003f521788eede3349 (patch)
tree2939d420b347a85648e3870332925380829a2412 /source/blender/gpu/GPU_texture.h
parent7e66616b7e15298c6889765f89aa71853675ed21 (diff)
Cleanup: GPUShader: Remove unused builtin shader
Diffstat (limited to 'source/blender/gpu/GPU_texture.h')
-rw-r--r--source/blender/gpu/GPU_texture.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/source/blender/gpu/GPU_texture.h b/source/blender/gpu/GPU_texture.h
index 9c7cc6b5e32..813ee71eb22 100644
--- a/source/blender/gpu/GPU_texture.h
+++ b/source/blender/gpu/GPU_texture.h
@@ -272,9 +272,6 @@ void GPU_texture_compare_mode(GPUTexture *tex, bool use_compare);
void GPU_texture_filter_mode(GPUTexture *tex, bool use_filter);
void GPU_texture_mipmap_mode(GPUTexture *tex, bool use_mipmap, bool use_filter);
void GPU_texture_wrap_mode(GPUTexture *tex, bool use_repeat, bool use_clamp);
-void GPU_texture_filters(GPUTexture *tex,
- eGPUFilterFunction min_filter,
- eGPUFilterFunction mag_filter);
void GPU_texture_swizzle_set(GPUTexture *tex, const char swizzle[4]);
void GPU_texture_attach_framebuffer(GPUTexture *tex, struct GPUFrameBuffer *fb, int attachment);