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author | Clément Foucault <foucault.clem@gmail.com> | 2020-09-12 20:48:52 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-09-12 20:48:52 +0300 |
commit | 2e4569abbc6aa19d166ed083c04e046fdc19fce5 (patch) | |
tree | a924894164afd7337e3d272e0e8ef4cedbf49250 /source/blender/gpu/GPU_texture.h | |
parent | fe5efccd8fb6ce2a7e5e858e3f8becf5f98bb087 (diff) |
Fix remaining GL calls/type preventing from building due to recent cleanup
Diffstat (limited to 'source/blender/gpu/GPU_texture.h')
-rw-r--r-- | source/blender/gpu/GPU_texture.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/gpu/GPU_texture.h b/source/blender/gpu/GPU_texture.h index fafa45fe0fe..99a7c6a5f0c 100644 --- a/source/blender/gpu/GPU_texture.h +++ b/source/blender/gpu/GPU_texture.h @@ -257,7 +257,6 @@ void GPU_texture_mipmap_mode(GPUTexture *tex, bool use_mipmap, bool use_filter); void GPU_texture_wrap_mode(GPUTexture *tex, bool use_repeat, bool use_clamp); void GPU_texture_swizzle_set(GPUTexture *tex, const char swizzle[4]); -int GPU_texture_target(const GPUTexture *tex); int GPU_texture_width(const GPUTexture *tex); int GPU_texture_height(const GPUTexture *tex); int GPU_texture_orig_width(const GPUTexture *tex); |