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author | Clément Foucault <foucault.clem@gmail.com> | 2020-02-11 17:18:55 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-02-11 17:19:04 +0300 |
commit | 804e90b42d728ecb1073af8d0bae15a91b13a469 (patch) | |
tree | 309de25d99c92286b10c9d27e547fd43a69299c1 /source/blender/gpu/GPU_texture.h | |
parent | 58cdab8b9759dd59b55895f2f76b9624addbb324 (diff) |
DRW: Color Management improvement
Reviewed By: brecht sergey jbakker
Differential Revision: http://developer.blender.org/D6729
Diffstat (limited to 'source/blender/gpu/GPU_texture.h')
-rw-r--r-- | source/blender/gpu/GPU_texture.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/GPU_texture.h b/source/blender/gpu/GPU_texture.h index 73ea9da0fe6..4e24a3172dc 100644 --- a/source/blender/gpu/GPU_texture.h +++ b/source/blender/gpu/GPU_texture.h @@ -99,6 +99,7 @@ typedef enum eGPUTextureFormat { GPU_R11F_G11F_B10F, GPU_DEPTH32F_STENCIL8, GPU_DEPTH24_STENCIL8, + GPU_SRGB8_A8, /* Texture only format */ GPU_RGB16F, @@ -124,7 +125,6 @@ typedef enum eGPUTextureFormat { /* Special formats texture only */ #if 0 - GPU_SRGB8_A8, GPU_SRGB8, GPU_RGB9_E5, GPU_COMPRESSED_RG_RGTC2, |