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author | Campbell Barton <ideasman42@gmail.com> | 2018-11-14 04:53:15 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-11-14 09:10:56 +0300 |
commit | d7f55c4ff58f87b80f0ce2fa43ce2f7cd2b72675 (patch) | |
tree | 6d0777779c74a927551baa36da3bc8225ad8ead5 /source/blender/gpu/GPU_texture.h | |
parent | b97a2c3688ad29b051898ff2be5f9b9e98bebdba (diff) |
Cleanup: comment block tabs
Diffstat (limited to 'source/blender/gpu/GPU_texture.h')
-rw-r--r-- | source/blender/gpu/GPU_texture.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/gpu/GPU_texture.h b/source/blender/gpu/GPU_texture.h index 1ae3d73991e..0aa6d86689e 100644 --- a/source/blender/gpu/GPU_texture.h +++ b/source/blender/gpu/GPU_texture.h @@ -49,10 +49,10 @@ typedef struct GPUTexture GPUTexture; * graphics card capabilities the texture may actually be stored in a * larger texture with power of two dimensions. * - can use reference counting: - * - reference counter after GPU_texture_create is 1 - * - GPU_texture_ref increases by one - * - GPU_texture_free decreases by one, and frees if 0 - * - if created with from_blender, will not free the texture + * - reference counter after GPU_texture_create is 1 + * - GPU_texture_ref increases by one + * - GPU_texture_free decreases by one, and frees if 0 + * - if created with from_blender, will not free the texture */ typedef enum GPUHDRType { |